﻿//==============================================================================  
//Copyright (C) 2012-2015 9UN.ORG. All rights reserved. 
//GUID：46172595-6b69-4526-b9da-426d663f5b05
//CLR Version: 4.0.30319.18033
//Code Author：Kevin Wang
//Contact：Email(Admin@9un.org),QQ(265382 or 74344)
//Filename：MediaLibraryFactory
//Namespace：RuanRang.Media.Core
//Functions：MediaLibraryFactory  
//Created by Kevin Wang at 2013/2/2 23:05:09 http://blog.9un.org
//============================================================================== 


namespace RuanRang.Media.Core.Io
{
    /// <summary>
    /// Window where player renders ouput.
    /// </summary>
    public abstract class MediaWindow : NativeMediaWindow
    {
        /// <summary>
        /// Width of window.
        /// </summary>
        public abstract int Width
        {
            get;
            set;
        }

        /// <summary>
        /// Height of window.
        /// </summary>
        public abstract int Height
        {
            get;
            set;
        }

        /// <summary>
        /// X coordinate of window.
        /// </summary>
        public abstract int Left
        {
            get;
            set;
        }

        /// <summary>
        /// Y coordinate of window.
        /// </summary>
        public abstract int Top
        {
            get;
            set;
        }

        /// <summary>
        /// Background color used to fill
        /// background of window.
        /// </summary>
        public abstract uint BackgroundColor
        {
            get;
            set;
        }

        /// <summary>
        /// Path to background image path.
        /// </summary>
        public abstract string BackgroundImageFilePath
        {
            get;
            set;
        }

        /// <summary>
        /// Window visibility.
        /// </summary>
        public abstract bool Visible
        {
            get;
            set;
        }

    }
}